Files
inven/skills/ui-ux/accessibility-review.md

46 lines
1.7 KiB
Markdown
Raw Permalink Normal View History

2026-03-23 15:29:14 -05:00
# Accessibility Review
## Purpose
Improve inclusive usability by checking whether interfaces are operable, understandable, and robust for people using different devices, input methods, and assistive technologies.
## When to use
- Reviewing or implementing user-facing UI
- Checking forms, dialogs, navigation, or interactive states
- Improving keyboard support, semantics, contrast, or feedback
- Raising the quality bar for long-lived interface patterns
## Inputs to gather
- Relevant screens, components, and interaction flows
- Existing design system, semantic patterns, and accessibility goals
- Keyboard, screen reader, focus, contrast, and motion considerations
- Known constraints in the stack or component library
## How to work
- Check the main user path with keyboard and semantics in mind first.
- Review labels, focus order, state announcements, contrast, and error clarity.
- Prioritize issues that block task completion or create major confusion.
- Recommend changes that fit the current implementation model and team capacity.
- Treat accessibility as product quality, not a final polish pass.
## Output expectations
- Clear accessibility findings or implementation guidance
- Prioritized fixes by impact on usability and inclusion
- Notes on what was inspected directly versus inferred
## Quality checklist
- Findings focus on real interaction barriers.
- Recommendations are specific enough to implement.
- The review covers both semantics and user experience.
- High-impact accessibility gaps are surfaced early.
## Handoff notes
- Mention whether checks were code-based, visual, or manually reasoned.
- Pair with frontend UI implementation and design system consistency when shipping durable fixes.