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skills/ui-ux/accessibility-review.md
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# Accessibility Review
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## Purpose
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Improve inclusive usability by checking whether interfaces are operable, understandable, and robust for people using different devices, input methods, and assistive technologies.
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## When to use
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- Reviewing or implementing user-facing UI
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- Checking forms, dialogs, navigation, or interactive states
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- Improving keyboard support, semantics, contrast, or feedback
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- Raising the quality bar for long-lived interface patterns
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## Inputs to gather
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- Relevant screens, components, and interaction flows
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- Existing design system, semantic patterns, and accessibility goals
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- Keyboard, screen reader, focus, contrast, and motion considerations
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- Known constraints in the stack or component library
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## How to work
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- Check the main user path with keyboard and semantics in mind first.
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- Review labels, focus order, state announcements, contrast, and error clarity.
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- Prioritize issues that block task completion or create major confusion.
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- Recommend changes that fit the current implementation model and team capacity.
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- Treat accessibility as product quality, not a final polish pass.
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## Output expectations
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- Clear accessibility findings or implementation guidance
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- Prioritized fixes by impact on usability and inclusion
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- Notes on what was inspected directly versus inferred
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## Quality checklist
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- Findings focus on real interaction barriers.
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- Recommendations are specific enough to implement.
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- The review covers both semantics and user experience.
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- High-impact accessibility gaps are surfaced early.
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## Handoff notes
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- Mention whether checks were code-based, visual, or manually reasoned.
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- Pair with frontend UI implementation and design system consistency when shipping durable fixes.
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