# Accessibility Review ## Purpose Improve inclusive usability by checking whether interfaces are operable, understandable, and robust for people using different devices, input methods, and assistive technologies. ## When to use - Reviewing or implementing user-facing UI - Checking forms, dialogs, navigation, or interactive states - Improving keyboard support, semantics, contrast, or feedback - Raising the quality bar for long-lived interface patterns ## Inputs to gather - Relevant screens, components, and interaction flows - Existing design system, semantic patterns, and accessibility goals - Keyboard, screen reader, focus, contrast, and motion considerations - Known constraints in the stack or component library ## How to work - Check the main user path with keyboard and semantics in mind first. - Review labels, focus order, state announcements, contrast, and error clarity. - Prioritize issues that block task completion or create major confusion. - Recommend changes that fit the current implementation model and team capacity. - Treat accessibility as product quality, not a final polish pass. ## Output expectations - Clear accessibility findings or implementation guidance - Prioritized fixes by impact on usability and inclusion - Notes on what was inspected directly versus inferred ## Quality checklist - Findings focus on real interaction barriers. - Recommendations are specific enough to implement. - The review covers both semantics and user experience. - High-impact accessibility gaps are surfaced early. ## Handoff notes - Mention whether checks were code-based, visual, or manually reasoned. - Pair with frontend UI implementation and design system consistency when shipping durable fixes.