M0
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2026-03-22 23:33:24 -05:00
parent 27dac51b5c
commit 177be6332b
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.dockerignore Normal file
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node_modules/
client/node_modules/
server/node_modules/
client/dist/
server/dist/
.git/
coverage/
*.log

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.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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---
name: Bug report
about: Report a defect in gameplay, API behavior, or deployment
title: "[Bug] "
labels: bug
assignees: ""
---
## Summary
## Steps to Reproduce
## Expected Result
## Actual Result

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---
name: Feature request
about: Propose a gameplay, UX, or infrastructure enhancement
title: "[Feature] "
labels: enhancement
assignees: ""
---
## Goal
## Proposal
## Success Criteria

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name: CI
on:
push:
branches:
- main
- "codex/**"
pull_request:
jobs:
validate:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Node
uses: actions/setup-node@v4
with:
node-version: 20
cache: npm
- name: Install dependencies
run: npm ci
- name: Lint
run: npm run lint
- name: Test
run: npm run test
- name: Build
run: npm run build
- name: Build Docker image
run: docker compose -f docker/docker-compose.yml build

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node_modules/
dist/
coverage/
.vite/
*.log
.DS_Store
Thumbs.db
server/data/
*.sqlite
*.sqlite-shm
*.sqlite-wal
.env
.env.*
!.env.example

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Makefile Normal file
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dev:
npm run dev
test:
npm run test
lint:
npm run lint
docker-build:
npm run docker-build
docker-up:
npm run docker-up

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# Stellar
Space-themed absorber game built as a React + Matter.js client with a small Express + SQLite API.
## Status
The repository is currently scaffolded through M0:
- React 18 + TypeScript + Vite client
- Express + TypeScript API with `pino` logging
- Single-container Docker build that serves the client and API from one process
- Workspace-based root scripts for local development and builds
- CI workflow for install, lint, test, build, and Docker verification
- Baseline docs and test folders
## Quick Start
```bash
npm install
npm run dev
```
Client defaults to `http://localhost:5173`.
API defaults to `http://localhost:3000`.
## Docker
```bash
npm run docker-up
```
This starts the single production-style container on `http://localhost:8080`.
Static assets and API routes are served by the same Express process.
## Scripts
```bash
npm run dev
npm run build
npm run test
npm run lint
npm run docker-build
```
## Project Structure
- `client/` React frontend and game runtime
- `server/` Express API, static asset host, and future persistence layer
- `docker/` container definitions
- `docs/` architecture and contributor docs
- `tests/` reserved for shared test assets and future end-to-end coverage
## CI
[`ci.yml`](F:\CODING\stellar\.github\workflows\ci.yml) validates:
- `npm ci`
- `npm run lint`
- `npm run test`
- `npm run build`
- `docker compose -f docker/docker-compose.yml build`

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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Stellar</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>

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{
"name": "client",
"version": "0.1.0",
"private": true,
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc -b && vite build",
"preview": "vite preview",
"lint": "tsc --noEmit",
"test": "vitest run"
},
"dependencies": {
"matter-js": "^0.20.0",
"react": "^18.3.1",
"react-dom": "^18.3.1"
},
"devDependencies": {
"@testing-library/jest-dom": "^6.6.3",
"@testing-library/react": "^16.3.0",
"@testing-library/user-event": "^14.6.1",
"@types/react": "^18.3.18",
"@types/react-dom": "^18.3.5",
"@vitejs/plugin-react": "^4.4.1",
"autoprefixer": "^10.4.21",
"jsdom": "^26.0.0",
"postcss": "^8.5.3",
"tailwindcss": "^3.4.17",
"typescript": "^5.8.2",
"vite": "^6.2.2",
"vitest": "^3.0.8"
}
}

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module.exports = {
plugins: {
tailwindcss: {},
autoprefixer: {}
}
};

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import { Hud } from "./components/Hud";
import { GameShell } from "./game/GameShell";
export default function App() {
return (
<main className="min-h-screen bg-ink text-slate-100">
<div className="mx-auto flex min-h-screen max-w-7xl flex-col px-4 py-6 sm:px-6 lg:px-8">
<header className="mb-6 flex items-end justify-between gap-4">
<div>
<p className="text-sm uppercase tracking-[0.3em] text-glow/80">Stellar</p>
<h1 className="text-4xl font-semibold tracking-tight sm:text-5xl">
Become the gravity well.
</h1>
</div>
<div className="max-w-sm text-right text-sm text-slate-300">
M0 scaffold: UI shell, Matter.js mount point, and API-ready project structure.
</div>
</header>
<div className="grid flex-1 gap-6 lg:grid-cols-[1fr_320px]">
<GameShell />
<Hud />
</div>
</div>
</main>
);
}

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import { render, screen } from "@testing-library/react";
import { Hud } from "./Hud";
describe("Hud", () => {
it("renders the boot sequence panel", () => {
render(<Hud />);
expect(screen.getByText("Boot Sequence")).toBeTruthy();
expect(screen.getByText("Bootstrap Matter.js world")).toBeTruthy();
});
});

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const objectives = [
"Bootstrap Matter.js world",
"Wire player state to the API",
"Start M1 absorber loop"
];
export function Hud() {
return (
<aside className="rounded-3xl border border-white/10 bg-white/5 p-5 shadow-2xl shadow-cyan-950/30 backdrop-blur">
<div className="mb-6">
<p className="text-xs uppercase tracking-[0.3em] text-glow/70">Mission Board</p>
<h2 className="mt-2 text-2xl font-semibold text-white">Boot Sequence</h2>
</div>
<dl className="grid grid-cols-2 gap-3 text-sm">
<div className="rounded-2xl bg-black/20 p-3">
<dt className="text-slate-400">Mass</dt>
<dd className="mt-1 text-xl font-semibold">12</dd>
</div>
<div className="rounded-2xl bg-black/20 p-3">
<dt className="text-slate-400">Tier</dt>
<dd className="mt-1 text-xl font-semibold">Dustling</dd>
</div>
<div className="rounded-2xl bg-black/20 p-3">
<dt className="text-slate-400">Pull Radius</dt>
<dd className="mt-1 text-xl font-semibold">48m</dd>
</div>
<div className="rounded-2xl bg-black/20 p-3">
<dt className="text-slate-400">Mode</dt>
<dd className="mt-1 text-xl font-semibold">Sandbox</dd>
</div>
</dl>
<div className="mt-6">
<p className="text-xs uppercase tracking-[0.3em] text-amber-300/70">Next Steps</p>
<ul className="mt-3 space-y-3 text-sm text-slate-200">
{objectives.map((objective) => (
<li key={objective} className="rounded-2xl border border-white/10 bg-black/20 px-4 py-3">
{objective}
</li>
))}
</ul>
</div>
</aside>
);
}

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import { useEffect, useRef } from "react";
import { initPlaceholderScene } from "./placeholderScene";
export function GameShell() {
const canvasRef = useRef<HTMLCanvasElement | null>(null);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) {
return;
}
return initPlaceholderScene(canvas);
}, []);
return (
<section className="relative overflow-hidden rounded-[2rem] border border-white/10 bg-nebula shadow-2xl shadow-slate-950/40">
<canvas ref={canvasRef} className="h-[560px] w-full" />
<div className="pointer-events-none absolute inset-x-0 top-0 flex items-center justify-between p-4 text-xs uppercase tracking-[0.25em] text-slate-300/70">
<span>Simulation viewport</span>
<span>Placeholder render</span>
</div>
</section>
);
}

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export function initPlaceholderScene(canvas: HTMLCanvasElement) {
const context = canvas.getContext("2d");
if (!context) {
return;
}
let animationFrame = 0;
const resize = () => {
const rect = canvas.getBoundingClientRect();
canvas.width = Math.floor(rect.width * window.devicePixelRatio);
canvas.height = Math.floor(rect.height * window.devicePixelRatio);
context.setTransform(window.devicePixelRatio, 0, 0, window.devicePixelRatio, 0, 0);
};
const render = (time: number) => {
const width = canvas.width / window.devicePixelRatio;
const height = canvas.height / window.devicePixelRatio;
const cx = width / 2;
const cy = height / 2;
context.clearRect(0, 0, width, height);
const gradient = context.createRadialGradient(cx, cy, 24, cx, cy, Math.max(width, height) * 0.45);
gradient.addColorStop(0, "rgba(14, 165, 233, 0.35)");
gradient.addColorStop(0.35, "rgba(15, 23, 42, 0.4)");
gradient.addColorStop(1, "rgba(2, 6, 23, 1)");
context.fillStyle = gradient;
context.fillRect(0, 0, width, height);
for (let i = 0; i < 60; i += 1) {
const orbit = 40 + i * 6;
const angle = time * 0.0002 * (1 + i * 0.01) + i;
const x = cx + Math.cos(angle) * orbit;
const y = cy + Math.sin(angle) * orbit * 0.55;
const size = 1 + (i % 3);
context.fillStyle = i % 8 === 0 ? "#f97316" : "#e2e8f0";
context.beginPath();
context.arc(x, y, size, 0, Math.PI * 2);
context.fill();
}
context.fillStyle = "#020617";
context.beginPath();
context.arc(cx, cy, 38, 0, Math.PI * 2);
context.fill();
context.strokeStyle = "rgba(125, 211, 252, 0.45)";
context.lineWidth = 8;
context.beginPath();
context.arc(cx, cy, 54 + Math.sin(time * 0.002) * 4, 0, Math.PI * 2);
context.stroke();
animationFrame = window.requestAnimationFrame(render);
};
resize();
animationFrame = window.requestAnimationFrame(render);
window.addEventListener("resize", resize);
return () => {
window.cancelAnimationFrame(animationFrame);
window.removeEventListener("resize", resize);
};
}

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import React from "react";
import ReactDOM from "react-dom/client";
import App from "./App";
import "./styles/global.css";
ReactDOM.createRoot(document.getElementById("root")!).render(
<React.StrictMode>
<App />
</React.StrictMode>
);

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@tailwind base;
@tailwind components;
@tailwind utilities;
:root {
color-scheme: dark;
font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
background:
radial-gradient(circle at top, rgba(14, 165, 233, 0.2), transparent 35%),
linear-gradient(180deg, #020617 0%, #0f172a 100%);
}
body {
margin: 0;
min-width: 320px;
min-height: 100vh;
}
* {
box-sizing: border-box;
}
canvas {
display: block;
}

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export const GAME_TITLE = "Stellar";

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export {};

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declare const _default: {
content: string[];
theme: {
extend: {
colors: {
ink: string;
glow: string;
ember: string;
nebula: string;
};
};
};
plugins: any[];
};
export default _default;

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export default {
content: ["./index.html", "./src/**/*.{ts,tsx}"],
theme: {
extend: {
colors: {
ink: "#020617",
glow: "#7dd3fc",
ember: "#f97316",
nebula: "#0f172a"
}
}
},
plugins: []
};

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import type { Config } from "tailwindcss";
export default {
content: ["./index.html", "./src/**/*.{ts,tsx}"],
theme: {
extend: {
colors: {
ink: "#020617",
glow: "#7dd3fc",
ember: "#f97316",
nebula: "#0f172a"
}
}
},
plugins: []
} satisfies Config;

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{
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"lib": ["DOM", "DOM.Iterable", "ES2020"],
"allowJs": false,
"skipLibCheck": true,
"esModuleInterop": true,
"allowSyntheticDefaultImports": true,
"strict": true,
"forceConsistentCasingInFileNames": true,
"module": "ESNext",
"moduleResolution": "Bundler",
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"jsx": "react-jsx",
"types": ["vitest/globals"]
},
"include": ["src"],
"references": [
{
"path": "./tsconfig.node.json"
}
]
}

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{
"compilerOptions": {
"composite": true,
"target": "ES2020",
"module": "ESNext",
"moduleResolution": "Bundler",
"allowSyntheticDefaultImports": true
},
"include": ["vite.config.ts", "tailwind.config.ts", "postcss.config.cjs"]
}

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{"root":["./src/app.tsx","./src/main.tsx","./src/vitest.setup.ts","./src/components/hud.test.tsx","./src/components/hud.tsx","./src/game/gameshell.tsx","./src/game/placeholderscene.ts","./src/utils/constants.ts"],"version":"5.9.3"}

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declare const _default: import("vite").UserConfig;
export default _default;

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import { defineConfig } from "vitest/config";
import react from "@vitejs/plugin-react";
export default defineConfig({
plugins: [react()],
server: {
port: 5173
},
test: {
environment: "jsdom",
globals: true,
setupFiles: "./src/vitest.setup.ts"
}
});

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import { defineConfig } from "vitest/config";
import react from "@vitejs/plugin-react";
export default defineConfig({
plugins: [react()],
server: {
port: 5173
},
test: {
environment: "jsdom",
globals: true,
setupFiles: "./src/vitest.setup.ts"
}
});

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FROM node:20-alpine AS builder
WORKDIR /app
COPY package.json package-lock.json ./
COPY client/package.json client/package.json
COPY server/package.json server/package.json
RUN npm ci
COPY client ./client
COPY server ./server
RUN npm run build
FROM node:20-alpine
WORKDIR /app
ENV NODE_ENV=production
COPY package.json package-lock.json ./
COPY server/package.json server/package.json
RUN npm ci --omit=dev --workspace server
COPY --from=builder /app/server/dist ./server/dist
COPY --from=builder /app/client/dist ./client/dist
EXPOSE 3000
CMD ["node", "server/dist/server.js"]

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services:
app:
build:
context: ..
dockerfile: docker/Dockerfile
environment:
PORT: "3000"
LOG_LEVEL: info
ports:
- "8080:3000"
healthcheck:
test: ["CMD", "wget", "--spider", "-q", "http://localhost:3000/healthz"]
interval: 10s
timeout: 5s
retries: 5

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# API Reference
## `GET /healthz`
Returns:
```json
{ "status": "ok" }
```
## `GET /api/player`
Returns the current seed profile.
## `POST /api/player`
Accepts a partial profile payload and returns the updated profile.
## `GET /api/missions`
Returns seeded missions.
## `POST /api/missions/:id/complete`
Marks a mission complete and returns the XP reward.

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# Architecture
## Current Baseline
- `client/` hosts the React application and game shell.
- `server/` hosts the Express API, production static asset serving, and future persistence services.
- `docker/` contains a single-container production build and local compose entrypoint.
## Immediate Direction
- M0 keeps the game scene intentionally simple.
- M1 replaces the placeholder canvas renderer with a Matter.js-driven absorber loop.
- Persistence is currently in-memory and will move to SQLite during M3.
- Production packaging now uses one container that serves both the API and built client from Express.

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# Contribution Guide
## Setup
1. Install Node.js 20+.
2. Run `npm install`.
3. Run `npm run dev`.
4. Run `npm run docker-up` to verify the single-container path.
## Expectations
- Keep client gameplay code under `client/src/game`.
- Keep API and persistence code under `server/src`.
- Keep production assumptions aligned with the single-container deployment model.
- Prefer small milestone-focused changesets.
## CI Baseline
The repo includes a first-pass workflow that runs install, lint, test, build, and Docker build checks on pushes and pull requests.

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{
"name": "stellar",
"version": "0.1.0",
"private": true,
"workspaces": [
"client",
"server"
],
"scripts": {
"dev": "concurrently \"npm --workspace client run dev -- --host 0.0.0.0\" \"npm --workspace server run dev\"",
"build": "npm run build:client && npm run build:server",
"build:client": "npm --workspace client run build",
"build:server": "npm --workspace server run build",
"start": "npm --workspace server run start",
"test": "npm run test:client && npm run test:server",
"test:client": "npm --workspace client run test",
"test:server": "npm --workspace server run test",
"lint": "npm run lint:client && npm run lint:server",
"lint:client": "npm --workspace client run lint",
"lint:server": "npm --workspace server run lint",
"docker-build": "docker compose -f docker/docker-compose.yml build",
"docker-up": "docker compose -f docker/docker-compose.yml up --build",
"docker-down": "docker compose -f docker/docker-compose.yml down"
},
"devDependencies": {
"concurrently": "^9.2.1"
},
"engines": {
"node": ">=20"
}
}

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{
"name": "server",
"version": "0.1.0",
"private": true,
"type": "module",
"scripts": {
"dev": "tsx watch src/server.ts",
"build": "tsc -p tsconfig.json",
"start": "node dist/server.js",
"lint": "tsc --noEmit",
"test": "vitest run"
},
"dependencies": {
"better-sqlite3": "^11.9.1",
"cors": "^2.8.5",
"express": "^4.21.2",
"pino": "^9.7.0",
"pino-http": "^10.4.0"
},
"devDependencies": {
"@types/cors": "^2.8.17",
"@types/express": "^5.0.1",
"@types/node": "^22.13.11",
"tsx": "^4.19.3",
"typescript": "^5.8.2",
"vitest": "^3.0.8"
}
}

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import type { NextFunction, Request, Response } from "express";
export function errorHandler(error: Error, _request: Request, response: Response, _next: NextFunction) {
response.status(500).json({ error: error.message || "Internal server error" });
}

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import { Router } from "express";
import { completeMission, listMissions } from "../services/missions.js";
export const missionsRouter = Router();
missionsRouter.get("/", (_request, response) => {
response.json(listMissions());
});
missionsRouter.post("/:id/complete", (request, response) => {
const mission = completeMission(request.params.id);
if (!mission) {
response.status(404).json({ error: "Mission not found" });
return;
}
response.json({ rewardXp: mission.rewardXp, mission });
});

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import { Router } from "express";
import { getPlayerProfile, savePlayerProfile } from "../services/playerStore.js";
export const playerRouter = Router();
playerRouter.get("/", (_request, response) => {
response.json(getPlayerProfile());
});
playerRouter.post("/", (request, response) => {
const profile = savePlayerProfile(request.body ?? {});
response.status(200).json(profile);
});

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import { describe, expect, it } from "vitest";
import { completeMission, listMissions } from "./services/missions.js";
describe("missions service", () => {
it("lists seed missions", () => {
expect(listMissions().length).toBeGreaterThan(0);
});
it("completes a mission by id", () => {
expect(completeMission("first-growth")?.completed).toBe(true);
});
});

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import cors from "cors";
import express from "express";
import { existsSync } from "node:fs";
import path from "node:path";
import { fileURLToPath } from "node:url";
import pino from "pino";
import { pinoHttp } from "pino-http";
import { errorHandler } from "./middleware/errorHandler.js";
import { missionsRouter } from "./routes/missions.js";
import { playerRouter } from "./routes/player.js";
const logger = pino({
level: process.env.LOG_LEVEL ?? "info"
});
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const clientDistPath = path.resolve(__dirname, "../../client/dist");
const app = express();
const port = Number(process.env.PORT ?? 3000);
app.use(cors());
app.use(express.json());
app.use(
pinoHttp({
logger
})
);
app.get("/healthz", (_request, response) => {
response.json({ status: "ok" });
});
app.get("/api/logs", (_request, response) => {
response.json({
logs: [],
message: "Log streaming will be added with persistent transport support."
});
});
app.use("/api/player", playerRouter);
app.use("/api/missions", missionsRouter);
if (existsSync(clientDistPath)) {
app.use(express.static(clientDistPath));
app.get("*", (request, response, next) => {
if (request.path.startsWith("/api/")) {
next();
return;
}
response.sendFile(path.join(clientDistPath, "index.html"));
});
}
app.use(errorHandler);
app.listen(port, "0.0.0.0", () => {
logger.info({ port }, "stellar server listening");
});

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export interface Mission {
id: string;
title: string;
description: string;
rewardXp: number;
completed: boolean;
}
const missions: Mission[] = [
{
id: "first-growth",
title: "First Growth",
description: "Reach a stable absorber prototype.",
rewardXp: 50,
completed: false
},
{
id: "field-test",
title: "Field Test",
description: "Prepare the first sandbox sector.",
rewardXp: 100,
completed: false
}
];
export function listMissions() {
return missions;
}
export function completeMission(id: string) {
const mission = missions.find((entry) => entry.id === id);
if (!mission) {
return null;
}
mission.completed = true;
return mission;
}

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export interface PlayerProfile {
id: string;
mass: number;
xp: number;
evolutions: string[];
}
const defaultProfile: PlayerProfile = {
id: "local-player",
mass: 12,
xp: 0,
evolutions: []
};
let profile = { ...defaultProfile };
export function getPlayerProfile() {
return profile;
}
export function savePlayerProfile(nextProfile: Partial<PlayerProfile>) {
profile = {
...profile,
...nextProfile,
evolutions: nextProfile.evolutions ?? profile.evolutions
};
return profile;
}

16
server/tsconfig.json Normal file
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{
"compilerOptions": {
"target": "ES2022",
"module": "NodeNext",
"moduleResolution": "NodeNext",
"rootDir": "src",
"outDir": "dist",
"strict": true,
"esModuleInterop": true,
"allowSyntheticDefaultImports": true,
"forceConsistentCasingInFileNames": true,
"skipLibCheck": true,
"types": ["node", "vitest/globals"]
},
"include": ["src"]
}

1
tests/e2e/.gitkeep Normal file
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1
tests/unit/.gitkeep Normal file
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